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#6957 - 07/23/06 10:55 PM
Re: Suggestions/Improvements
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Newbie
Registered: 07/20/06
Posts: 2
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I intended to read through and make sure my suggestion had not already been suggested, but I ran out of time. Basically I have completed the game, in that I solved all puzzles, got population up to capacity and now it feels like ther is nothing left to do and I have withdrawals. I guess I would like more to do, I don't know what, whether it be more areas to explore or other issues that arrise when a village is that big, or other ways to approach playing the game, like time trials or something. Just wish the game went longer. I paid, played and 3 days later it's over. - Felicity
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#6958 - 07/23/06 11:22 PM
Re: Suggestions/Improvements
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Guru
Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
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Felicity, start a new game, each one is different! You'll enjoy it just as much as the first time and it will curb that withdrawal we all experience when our villagers no longer need us any more!
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My VV2 story, "A Twist of Fate" And don't miss Krystal's stories, all three of them! "Life is too fast... unless you're in traffic."
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#6961 - 07/24/06 10:05 AM
Re: [CONTAINS SPOILERS] Suggestions/Improvements
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Trainee
Registered: 07/22/06
Posts: 43
Loc: Toronto, Ontario, Canada
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I would love to see more puzzles in the next version (I HOPE that there is one).
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#6963 - 07/30/06 10:44 PM
Re: [CONTAINS SPOILERS] Suggestions/Improvements
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Newbie
Registered: 07/28/06
Posts: 8
Loc: Augusta, Ga
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First of all I love the game. Totally addicted!!! My Suggestion(s): 1. I love the way the kiddies inherit their parents' traits (skills, hair, makeup, clothes etc...) In the beginning, it was fun to see what different parents' kids would look like. However, after a while I can't remember who belongs to whom(especially when there are 30 babies runnin' around ) It would be nice to have a family tree or descendant chart or something so that we can identify who's kid is who. (this will also prevent inbreeding) 2. Since the game is in real-time, it would be nice to have the VVs go to bed at night (synchronize game with internal clock?????) Then I won't worry so much at night whether or not my VVs are sick, have died or get eaten by wild bears or something *Weddings *Fishing Poles *Pets/animals *More research tables *Sit down dinners/feast
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This is my wish for you: Comfort on difficult days, smiles when sadness intrudes, hugs when spirits sag, friendships to brighten your being, faith so that you can believe, confidence for when you doubt, courage to know yourself, patience to accept the truth, Love to complete your life.
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#6964 - 07/31/06 10:44 AM
Re: Suggestions/Improvements
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Trainee
Registered: 07/31/06
Posts: 43
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OK, here's my list:
1) let us "marry" certain couples. I get so frustrated in trying to get certain couples together because all the women automatically go after the oldest guy (ick) and all the men automatically go after the youngest "breedable" woman (also ick) by default. When you try to get the villager's breeding skills up, you end up with one VERY busy woman and one VERY busy man. Very frustrating that they won't keep picking the same villager that we are telling them to pick.
2) Show a villager's lineage. I'd LOVE to be able to look up a villager and know who his/her parents were. Who made whom, ya know? I'd also like it if the villagers tended to pass on their traits so that I could breed into my population certain looks. IE - blond parents are more likely to have blond kids. The only downside of this is that since there are only a couple of parental units to start out the game, knowing the lineage would point out some incest type relationships. LOL!
3) fix the mushroom bug. If I can see a mushroom - I want to be able to put a kid on it and know that the kid will get it. I hate all the mushrooms that go unharvested because the kids ignore them after I put them on them.
4) allow us to tell a villager to specifically NOT do something. IE - if they have skills in building and in farming and you have the check mark on farming, they will mostly do farming, but they will also break off and do some building stuff from time to time. I'd like to be able to tell them to NOT do some things.
5) I'd like a way to keep track of specific villager's accomplishments. IE - farming: 403 berries, 538 vegies, 84 fish, 5 crabs. Healing: 47 people
Thanks, Robyn
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