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#69073 - 04/09/07 01:15 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Bannaner1993]
Borg Offline
Brilliant Programmer

Registered: 01/27/07
Posts: 678
Loc: Maryland, USA
Originally Posted By: Bannaner1993
... a smdge offensive ...
What exactly is smdge?

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#69075 - 04/09/07 01:23 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Borg]
Bannaner1993 Offline
Adviser

Registered: 02/12/07
Posts: 35
Loc: By the Lake
Originally Posted By: Borg
Originally Posted By: Bannaner1993
... a smdge offensive ...
What exactly is smdge?

Smidge, sorry Borg.

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#69090 - 04/09/07 03:42 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Bannaner1993]
gpoole13 Offline
Newbie

Registered: 04/09/07
Posts: 1
i would like to see an outhouse. the kids just go anywhere. it's gross.

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#69100 - 04/09/07 05:57 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Keza132]
LinLin Offline
Newbie

Registered: 03/10/07
Posts: 14
Loc: AZ
How about new buildings - an OUTHOUSE would be great. (My villagers are shy).

I would also like it if they could get from one part of the island to the other part(s).

I love the direction the game is going...more complex, more things I can manipulate, etc.
_________________________
My poor alchemist. I'm always making him sick or blowing up the lab.

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#69102 - 04/09/07 07:04 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: gpoole13]
bajantara Offline
Senior Uber-Member

Registered: 12/27/05
Posts: 1762
Loc: Barbados
Originally Posted By: gpoole13
i would like to see an outhouse. the kids just go anywhere. it's gross.

I don't agree... I think their actions are funny and endearing. Put an outhouse, and all they'd do is disappear inside; in that case we might as well just accept that they function like the adults - implicitly.

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#69118 - 04/09/07 10:05 AM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Bannaner1993]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
Thank you, but I do not type fast at all! I must use my dictionary and I write my text on Word before, it correct it! It takes me a lot of time!
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My Story: Aika's Memoirs in Kitten's forum

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#69123 - 04/09/07 01:55 PM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Keza132]
julz Offline
Newbie

Registered: 04/08/07
Posts: 4
I think that if you have collectibles, once a child has collected one you should decrease the number of times it appears to make it a bit easier to find the others.
I like the idea about training children, but there is no reason to train all of them since all kids grow up and it would be a lost effort. There should be a special child that will appear at one point in time that tells you that he/she can be trained to do things.
I think that you should be able to build the fires, giving the builders more jobs and that there should be more then one, like having one fire per hut.
In VV3 I also think that there should be a way to have elderly people live longer.
I would also like it to be easier to train the healers. in my game the healers wouldn't stay at the plants, they would just wonder around.
I really liked the idea of a clothing hut, to use up all of those points you accumulate after your tech items are fully researched. maybe something else like that, sorry I really have no full ideas.
I would like it if you could increase the size of the island. Maybe once all of a kind of collectible is found the island gets bigger.
I think that if something like the gong is going to be made it should be some of the first things discovered, so that it can help the villagers at the beggining.
I don't think that it would be a bad thing to have some of the same puzzles from vv1 and vv2 in vv3 as long as you discover them in different ways.
Also, I liked the idea of a school in vv1 but if we could increase the childrens abilities before they become 14 after a certain point in the game, it would be really cool!!!

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#69124 - 04/09/07 02:03 PM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Keza132]
julz Offline
Newbie

Registered: 04/08/07
Posts: 4
hey I think that pets are a great idea, something that you could train to help you do work. But not dogs and cats, maybe someone can find an animal in the wild and everyone can help to train it!!

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#69128 - 04/09/07 03:28 PM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: laurence]
Bannaner1993 Offline
Adviser

Registered: 02/12/07
Posts: 35
Loc: By the Lake
Originally Posted By: laurence
Thank you, but I do not type fast at all! I must use my dictionary and I write my text on Word before, it correct it! It takes me a lot of time!

Well thats ok. I speak some french. And what I kow I can speak rekativly fluent. My mom is french.

Anyways back to the topic.

I love a lot of your ideas.

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#69154 - 04/09/07 04:52 PM Re: Un-Official Virtual VIllagers 3 Idea Thread [Re: Bannaner1993]
Gamemastr1 Offline
Graphics Wizard

Registered: 02/26/07
Posts: 847
Alright. I have been reading the posts that have been posted after mine above. I like the idea of an outhouse. Sorry but I too think it was a little gross. Not to mention they all go right next to the firewood and "The Love Shack".

Not that this would be a vv3 improvement but I often wondered why the adults don't use the restroom too? Only if I make a certain stew Do they become adults and develop never ending bladders? \:\)

I had been playing my vv2 this morning and I thought of something that would be greatly appreciated... When I pause the game, I will line everybody up, click on them and assign them a duty. When I run the game again, I then have people who are "UNTRAINED". Untrained at what? I have to click on them, go to details and find out what their assignment is, go back to the game, and move them to their post. It would be nice if it would say "Untrained Farmer" or "Untrained Parent". That way it would be easier to see where these pond loving, bored, thinking, walk along the beach, lazy duffs are supposed to be. \:D


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