We do plan to release the new games on mobile first, but we are continuing to assess demand for desktop versions. The relative popularity and demand for our mobile and desktop games hasn't changed much since
Arthur's last post about the shifting realities in the game industry. It's too early to say what Arthur will decide.
I do want to add that we have not abandoned our desktop games. We invested significant time and money updating all of our Windows and Mac games last year to support current operating systems and technologies, despite the low revenue from desktop game sales. We just need to make sure that our game release decisions are smart ones that keep up profitable and able to continue making new games for our fans to enjoy.