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#225892 - 11/30/10 03:35 AM
Bug Reporting
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Master Poet
Registered: 12/16/07
Posts: 1200
Loc: The Beautiful Ozarks
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This thread is for you to report possible bugs (errors) in the game. Please do not use this thread to ask questions about the game. Also please don't use it to report payment or registration problems. Separate threads will be available for these other issues.When reporting bugs, please be as detailed as possible. Try to provide as much of the following information as you can - Details about your computer like its operating system (Windows 7 for example), screen resolution, etc.
- What is going on i.e. game freezes, won't open, appears jerky etc.
- If you get an error message please try to report it exactly as it appears
- Screen shots can be very helpful, so please try to include them when appropriate.
If you are having troubles not directly related to the game, please try using the Support FAQ page.
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#226181 - 12/30/10 07:14 PM
Re: Bug Reporting
[Re: Rockmower]
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Trainee
Registered: 02/21/07
Posts: 26
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I am running Windows 7 with a resolution of 1366x768, 64 bit OS. I downloaded and installed VV5 (trial version), in frantic anticipation. I hit play on the reminder screen and the music started. Then the screen went black and it minimized on me. I thought I had hit a button so I clicked the icon on the bar at the bottom. It popped back up to full screen size then minimized again. I did it a couple more times then gave up. I uninstalled and reinstalled... same thing. I'm guessing this must be a bug ::shrug::
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#226183 - 12/30/10 07:38 PM
Re: Bug Reporting
[Re: Xay]
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Trainee
Registered: 02/21/07
Posts: 26
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Wow, you are fast... kk, going to check the email!
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#226196 - 12/30/10 11:03 PM
Re: Bug Reporting
[Re: Sunsinger]
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Newbie
Registered: 05/27/08
Posts: 5
Loc: Florida
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When I pick up duplicate rlics, I just stay at 9 tech points. Is this the way it stays till I have a reasearcher, researching in the lab?
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#226197 - 12/30/10 11:10 PM
Re: Bug Reporting
[Re: niceb2u]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Relics work differently from other collectibles in Virtual Villagers games. Only duplicate science items produce tech points. Duplicate relics produce energy points. However, if your energy meter is already at your current maximum, you won't notice a change.
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Barbara Unicorn Last Day of Work
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#226198 - 12/30/10 11:27 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/27/08
Posts: 5
Loc: Florida
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#226259 - 12/31/10 06:58 PM
Re: Bug Reporting
[Re: niceb2u]
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Newbie
Registered: 12/31/10
Posts: 1
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Hello. (: My OS is Windows XP and my laptop is quite old, but it has always been able to run LDW games. But now that I tried to run the trial of VV5 I got two error messages, first one was:
Could not open display. Error code=0xc860160
After closing that one a little time went by an then the second error message came up:
Error: Acess violation at 0x0047C450 (tried to read from 00000004)
Is there any way to fix it or is my computer just too old to run this game?
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#226263 - 12/31/10 07:34 PM
Re: Bug Reporting
[Re: AmeliaM]
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Adviser
Registered: 07/19/09
Posts: 80
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Hello. I am using a 32-bit Windows Vista computer. My screen resolution is set to 1024 by 768. I bought VV5 today, and I love it, but when I play in fullscreen (there isn't enough space in windowed) there is a black border on the right and bottom side, and the left and top are partially cut off. I can't interact with the border, and I can interact with the stuff that is cut off. I took a screen capture, and it displayed normally in that image. Is there anything I can do to fix this?
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VV4 is too awesome!!!
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#226266 - 12/31/10 07:56 PM
Re: Bug Reporting
[Re: AmeliaM]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Amelia, I have posted troubleshooting procedures for that error here. If your computer is capable of running the game, you should be able to resolve the problem using those procedures. Krelxean, the black borders are due to your display adapter's handling of the game. You can use the procedures I linked to above to check all of your display settings and driver.
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Barbara Unicorn Last Day of Work
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#226280 - 12/31/10 09:33 PM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 07/19/09
Posts: 80
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I updated the driver, and it didn't do anything.
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VV4 is too awesome!!!
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#226281 - 12/31/10 09:47 PM
Re: Bug Reporting
[Re: Krelxean]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Unfortunately, there are many different display adapters in use, and they all have different settings and configuration utilities. You might consult the manual or the support site for your computer or display adapter to see if the handling of 1024x768 full-screen programs can be adjusted.
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Barbara Unicorn Last Day of Work
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#226287 - 12/31/10 10:32 PM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 07/19/09
Posts: 80
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None of it is working, and I can't find any information on how to do that, but thank you for your time.
EDIT: I fixed it! All I had to do was open the menu on my monitor and hit "auto adjust" while in the game. I feel stupid now.
Edited by Krelxean (12/31/10 10:56 PM)
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VV4 is too awesome!!!
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#226295 - 01/01/11 01:13 AM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 03/28/07
Posts: 15
Loc: Portland, OR
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I don't know if this is a bug, but I have a nursing male. I solved the nursing heathen puzzle and this is what I got.
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#226306 - 01/01/11 02:43 AM
Re: Bug Reporting
[Re: Fawn]
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Consigliere
Registered: 11/28/09
Posts: 306
Loc: North Carolina
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Hello, me again. I hope this isn't a spoiler. The guide says on spirituality Level 2: Your villagers can refine their statue to a higher level of mastery, and your Divine Energy is augmented. I droped my Adept Builder on the statue and it said "More tech needed to improve statue" When I have Lvl 2 of that tech. Do I need Lvl 2 Constuction, a master builder or is it a bug?
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~VFL
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#226518 - 01/03/11 08:44 AM
Re: Bug Reporting
[Re: Sunsinger]
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Adviser
Registered: 09/23/07
Posts: 69
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I recently had a new computer built and was going to have do a 64 bit until I was told that a lot of games and other software won't work properly, if at all, on 64 bit computers. I don't know if that's the problem, but the thought popped into my head when I read your post. I have Windows 7 and have no problems whatsoever on a 32 bit computer. Try running your compatibility wizard and see if it gives you any insight into the problem. Hope this helps at least a little.
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#226567 - 01/03/11 10:43 PM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 04/28/10
Posts: 4
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hi i run windows 7 64 bit tried everything from closing firefox to every compatibility settings no luck the error is pasted below regards john ps will not be buying it yet jre@wn.com.au the old vv tree of life works fine on win 7 Problem signature: Problem Event Name: APPCRASH Application Name: Virtual Villagers - New Believers.exe Application Version: 0.0.0.0 Application Timestamp: 4d1cd230 Fault Module Name: StackHash_ce92 Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Code: c0000096 Exception Offset: 00952f88 OS Version: 6.1.7600.2.0.0.256.48 Locale ID: 1033 Additional Information 1: ce92 Additional Information 2: ce922fcf8078e017fc15239cf6834645 Additional Information 3: 90bd Additional Information 4: 90bd69c55166475879368b36deb8eefe Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt
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#226570 - 01/03/11 11:09 PM
Re: Bug Reporting
[Re: temperance]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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We haven't seen this crash before, but we'll check it out.
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Barbara Unicorn Last Day of Work
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#226585 - 01/04/11 12:22 AM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 08/20/09
Posts: 148
Loc: United States
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In the guide it says spirituality level 3 is needed to complete the hand statue but i fully researched it and my villagers get confused and say more tech is needed is that normal or do i need more of some other tech?
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I love VV5!!!
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#226589 - 01/04/11 12:57 AM
Re: Bug Reporting
[Re: red-dragomn1]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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You need another tech (the guide doesn't specifically mention it, but it's related to your ability to complete all structures).
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Barbara Unicorn Last Day of Work
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#226609 - 01/04/11 03:01 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 04/28/10
Posts: 4
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hi so far i managed the game to work i added the exe to the windows DEP seems to be running for now regards john
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#226611 - 01/04/11 03:23 AM
Re: Bug Reporting
[Re: temperance]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Thanks for letting us know, John. We have a FAQ answer about Windows DEP, but we haven't seen it cause a crash before.
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Barbara Unicorn Last Day of Work
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#226613 - 01/04/11 03:26 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 04/28/10
Posts: 4
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yep it certainly did prang, did not like it at all
so i thought why not try and walla success
regards john
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#226622 - 01/04/11 04:17 AM
Re: Bug Reporting
[Re: temperance]
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Newbie
Registered: 06/13/08
Posts: 2
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I'm trying to download the PC trial... I get to about 99%, and then it times out. Any suggestions?
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#226624 - 01/04/11 04:24 AM
Re: Bug Reporting
[Re: Slow Turtle]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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What connection speed are you using? The download is well over 50 meg and works best over fast connections. You might try during non-peak hours, or you could try downloading it on another computer, if possible, then moving the setup file to your computer for installation.
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Barbara Unicorn Last Day of Work
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#226630 - 01/04/11 05:21 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/23/08
Posts: 12
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Not sure if it's a bug, but my mausoleum is 1000% blocked right now. It started out at just over 100% blocked, and has steadily gone up as the heathens have worked to block it.
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#226631 - 01/04/11 05:30 AM
Re: Bug Reporting
[Re: mommyswenn]
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Newbie
Registered: 01/04/11
Posts: 1
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mommyswenn - My mausoleum is the same way...? Hopefully it stops at 1000% My bug: I'm on a Mac, and I have been trying to buy a tech - every time I click the buy button on any of them, the entire game crashes. ETA: I should probably add I'm on the trial version?
Edited by witchirsh (01/04/11 05:30 AM)
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#226633 - 01/04/11 05:38 AM
Re: Bug Reporting
[Re: mommyswenn]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Arthur designed it to go up to 1000% as the heathens bury it.
We're looking into the Mac crash.
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Barbara Unicorn Last Day of Work
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#226637 - 01/04/11 06:10 AM
Re: Bug Reporting
[Re: skipper45mn]
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Adviser
Registered: 09/05/06
Posts: 97
Loc: Alberta, Canada
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I am on a Mac as well, I paid for the game, and have not had any indication that I should enter my Validation code....How/where/when do I do this? As well, My Mac is crashing whenever I try to buy Tech points as well. Will I not be able to buy tech points? No point to the game without being able to level up on techs. ~~Kathleen
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#226639 - 01/04/11 06:48 AM
Re: Bug Reporting
[Re: Sunsinger]
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Expert
Registered: 10/11/07
Posts: 104
Loc: Oakland, California
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I am running Windows 7 with a resolution of 1366x768, 64 bit OS. I downloaded and installed VV5 (trial version), in frantic anticipation. I hit play on the reminder screen and the music started. Then the screen went black and it minimized on me. I thought I had hit a button so I clicked the icon on the bar at the bottom. It popped back up to full screen size then minimized again. I did it a couple more times then gave up. I uninstalled and reinstalled... same thing. I'm guessing this must be a bug ::shrug:: I'm having the EXACT same problem, except I'm running Windows Vista, 32 bit OS. I tried closing out Firefox and such as suggested, but it didn't help. Are there any other suggestions for this one?
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#226660 - 01/04/11 05:04 PM
Re: Bug Reporting
[Re: Parazombie]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Kathleen, the problem you're experiencing is a bug in the Mac demo version of VV5 only. The full version works properly. If you haven't downloaded the full version yet, please look in your purchase confirmation email for the link. If you have downloaded it, please see this answer in our Support FAQ for help running the full version. Parazombie, the procedures in this answer in our Support FAQ should help you resolve that issue. Let us know if it doesn't resolve the problem.
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Barbara Unicorn Last Day of Work
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#226689 - 01/04/11 07:11 PM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 09/05/06
Posts: 97
Loc: Alberta, Canada
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Barbara, I sent a note to "Support" as I was not able to understand the technical stuff! DUH! Hopefully I will hear back from them soon otherwise I guess I will have to wait. ~~Kathleen who thanks you for your help.
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#226724 - 01/05/11 12:30 AM
Re: Bug Reporting
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Newbie
Registered: 01/04/11
Posts: 3
Loc: a magical land
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okay so i am playing the mac version of VV5 and whenever i click purchase for level 2 of construction my game shuts down. I tried it twice and the second time it made everything on my desktop get squished together has anyone else had this problem?
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A slime draws near!
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#226728 - 01/05/11 12:44 AM
Re: Bug Reporting
[Re: Neighko]
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Customer Support Director
Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
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That was reported a few posts above yours here and we also have a FAQ answer for it
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#226739 - 01/05/11 02:25 AM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 01/04/11
Posts: 1
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I am getting an error message - application failed 0x0CA47251 tired to read 0xFFFFFFF8
I'm on windows PC (7 I think - hubby does all the technical stuff)
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#226744 - 01/05/11 02:37 AM
Re: Bug Reporting
[Re: Mysticwill]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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You might try changing the DEP settings for VV5. That has resolved crash problems in Windows 7.
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Barbara Unicorn Last Day of Work
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#226755 - 01/05/11 03:34 AM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 09/05/06
Posts: 97
Loc: Alberta, Canada
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Re my problem with not being able to buy up in technology without crashing: I am on a Mac, and somehow I downloaded the game for a PC! I redownloaded (is that a word?) the Mac game and all is well in my world. Mind you at this point in time, I think the Heathens are winning ADDENDUM: Fabulous customer support here....Beyond belief for the internet :):):)
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#226833 - 01/05/11 10:15 PM
Re: Bug Reporting
[Re: Ptuny]
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Newbie
Registered: 01/22/10
Posts: 14
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I really doubt this is any kind of spoiler, but is it normal that when you start a game Pregnant mothers never get any closer to giving birth and villagers do not eat the food that they compile (although maybe they eat it slowly? I have seven villagers and it stayed at 217 food for at least ten or fifteen minutes) I'm pretty sure its a glitch of some sort. I think it was acting normally before I bought the fukk version, but I'm not sure.
Edited by Silverbeast (01/05/11 10:18 PM)
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#226838 - 01/05/11 10:46 PM
Re: Bug Reporting
[Re: Silverbeast]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Are you pausing and un-pausing the game a lot (for example, to place children onto collectibles)? That practice will often adversely affect the game's timers, particularly those of nursing moms.
While many people use pause to help them with everything from breeding to collectibles, the game was designed to be paused while you are away from it for several hours, not as a means to assist with game play.
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Barbara Unicorn Last Day of Work
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#226845 - 01/05/11 11:23 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 01/22/10
Posts: 14
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Hm... I do pause a lot (I'm not sure what is normal). But this is effecting all of my tribes, and I had a mom stay at 92 minutes for two hours(I made sure to leave it running unpaused for at least 20 min). I shut down my computer, and it came back as 93 minutes. I don't think I'm pausing more than I did in any other VV
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#226846 - 01/05/11 11:30 PM
Re: Bug Reporting
[Re: Silverbeast]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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If you're 'unlucky' and you pause the game right before the timer is set to update, that update will be skipped. Do that too many times, and you have what appears to be a broken timer. Each game reacts a little differently, as well, so it's hard to predict. Your nursing moms will eventually recover on their own, and there's a workaround you can try that I linked to here, if you want to attempt an immediate fix.
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Barbara Unicorn Last Day of Work
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#226862 - 01/06/11 01:56 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 11/30/09
Posts: 21
Loc: California
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I don't know if this is a bug or not. The problem I am having is I get up to around 317 energy points and then I don't get any more collectibles that will give me the next God Powers. I have started 3 other games and it is the same thing.
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#226869 - 01/06/11 02:44 AM
Re: Bug Reporting
[Re: Mike Brannon]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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New collectibles decrease in frequency as the number of duplicates increases - the more new ones you have found, the smaller the opportunity for additional new ones to appear. It's all about probabilities, and it has worked the same way in every one of our games that feature them.
However, that being said, the primary means to increase your energy, and thus your powers, is through population increases (through conversion or baby villagers).
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Barbara Unicorn Last Day of Work
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#226871 - 01/06/11 03:10 AM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 06/27/09
Posts: 6
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This is an odd one happening only in one of the three games I'm running. In the first game, the one I finished several days ago, all of the nursing women are suddenly stuck at 123 minutes. The women are aging, but they are not dropping the children. My population has shrunk from over 90 to in the 50s and continuing to drop, and these babies just keep hanging around. Running in Windows Vista.
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#226872 - 01/06/11 03:26 AM
Re: Bug Reporting
[Re: grinnyp]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Please see my earlier post in this thread along with the two posts that follow it for a possible explanation.
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Barbara Unicorn Last Day of Work
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#226935 - 01/06/11 08:03 PM
Re: Bug Reporting
[Re: Rockmower]
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Expert
Registered: 06/19/09
Posts: 110
Loc: minnesota
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Hi I looked in technical issues and here and haven't seen this one. The issue I am having started after I got the god power fog. Since I got fog after the game is running a few hours none of the god powers work. When I try to use one the energy meter drops but I don't get butterflies, bees, tempest, fog or anything else with bees I hear them buzzing but don't see them and they don't chase anyone. If I quit the game and wait several minutes and reopen the game they work fine for a few hours and than the same thing occurs. I have window's 7 and my display is appropriate though I didn't look to see exactly where it is set at I have had no display issues. Any Ideas I find this annoying as it always happens when I need to use a particular god power.
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skipper45mn
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#226941 - 01/06/11 09:04 PM
Re: Bug Reporting
[Re: skipper45mn]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Thanks for the report. We'll check it out.
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Barbara Unicorn Last Day of Work
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#226957 - 01/07/11 02:23 AM
Re: Bug Reporting
[Re: skipper45mn]
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Newbie
Registered: 05/21/08
Posts: 7
Loc: New Zealand
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Hi I looked in technical issues and here and haven't seen this one. The issue I am having started after I got the god power fog. Since I got fog after the game is running a few hours none of the god powers work. When I try to use one the energy meter drops but I don't get butterflies, bees, tempest, fog or anything else with bees I hear them buzzing but don't see them and they don't chase anyone. If I quit the game and wait several minutes and reopen the game they work fine for a few hours and than the same thing occurs. I have window's 7 and my display is appropriate though I didn't look to see exactly where it is set at I have had no display issues. Any Ideas I find this annoying as it always happens when I need to use a particular god power. I am having this same problem except have not advance enough to get the fog power. Playing on Windows 7. thanks
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#227160 - 01/09/11 01:01 AM
Re: Bug Reporting
[Re: TorNis]
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Newbie
Registered: 01/08/11
Posts: 2
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I'm having the same problem with the nursing mothers, but I haven't been pausing the game. I have switched between slow and fast modes to keep things from advancing too quickly while I sleep. Is there anything else that could cause this problem? Thanks!
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#227161 - 01/09/11 01:12 AM
Re: Bug Reporting
[Re: Murklins]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Have you tried the workaround that I linked to in this post to clear up the problem? As I said before, the nursing timer is the most finicky timer in the game.
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Barbara Unicorn Last Day of Work
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#227166 - 01/09/11 01:57 AM
Re: Bug Reporting
[Re: Dimplz]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Whenever a nursing mother 'regresses' in age (whether by your actions or an Island Event), she will be carrying that baby around until she reaches the age where she would have weaned the baby after nursing it normally. It's always been that way, all the way back to Village Sim. You can see a discussion about that issue in the discussion preceding this post.
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Barbara Unicorn Last Day of Work
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#227168 - 01/09/11 03:03 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 01/08/11
Posts: 2
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I tried the workaround, but it didn't do anything. It's possible that I did it wrong, but I followed the directions as closely as I could. Right now I've just got everything paused until I'm ready to try it again.
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#227170 - 01/09/11 03:08 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 11/10/07
Posts: 5
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Whenever a nursing mother 'regresses' in age (whether by your actions or an Island Event), she will be carrying that baby around until she reaches the age where she would have weaned the baby after nursing it normally. That's well and fine but when is that going to be? She had been nursing that baby from ages 19 to 33 with 123 minutes left. That's what prompted me to try to de-age her again. When she gets to the age she was and she is still carrying the baby around, how do I get the nursing timer to move? I've had many villagers nurse and have their babies in the time she is still nursing hers. It's a bit frustrating!
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#227171 - 01/09/11 03:16 AM
Re: Bug Reporting
[Re: Dimplz]
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Consigliere
Registered: 07/21/06
Posts: 254
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Whenever a nursing mother 'regresses' in age (whether by your actions or an Island Event), she will be carrying that baby around until she reaches the age where she would have weaned the baby after nursing it normally. That's well and fine but when is that going to be? She had been nursing that baby from ages 19 to 33 with 123 minutes left. That's what prompted me to try to de-age her again. When she gets to the age she was and she is still carrying the baby around, how do I get the nursing timer to move? I've had many villagers nurse and have their babies in the time she is still nursing hers. It's a bit frustrating! i think she means that your villager will be nursing the baby until two years after she reaches the age she was when you used the power on her. so now that she's 5 years old, she'll be nursing that baby for quite a while.
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#227173 - 01/09/11 03:41 AM
Re: Bug Reporting
[Re: sunshower]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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That's exactly what I mean. For example, if a female begins nursing a baby at age 45, she would normally wean the child at age 47. If you make her young again, she will carry the baby around until she reaches the age of 47 again. You can, of course, speed that up by using another power if you don't want to wait that long.
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Barbara Unicorn Last Day of Work
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#227183 - 01/09/11 06:29 AM
stuck nursing, bug?
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Newbie
Registered: 06/14/07
Posts: 5
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Hi gang, I have one mom that's been nursing this baby for nearly the entire game. She was one I was working on to be good at everything and then she got a baby and can't seem to get rid of it. All the other moms have had babies and one is even 8 now and she still has this baby. Is there a way to fix this?
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#227185 - 01/09/11 07:26 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 11/10/07
Posts: 5
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That's exactly what I mean. For example, if a female begins nursing a baby at age 45, she would normally wean the child at age 47. If you make her young again, she will carry the baby around until she reaches the age of 47 again. You can, of course, speed that up by using another power if you don't want to wait that long. Thank you for that tip and thank you for the replies. However, isn't it a bug that the Esteemed Elder was nursing the same baby from 19 to 33 with the same time left the whole time (123 minutes)? Could making her young (which I did a couple of days ago) bugged her? I only made her young a 2nd time to see if it would poof the baby (which it did not).
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#227199 - 01/09/11 01:37 PM
Re: Bug Reporting
[Re: Dimplz]
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Trainee
Registered: 03/20/07
Posts: 34
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I don't know if this has been mentioned but when I leave the game in pause and exit. I then re-enter the game a while later and the villagers have moved around. The game is still pause but they are all in different spots. For example I had a child in the bottom left corner of the game with 4 orange mask people and three adults in the safe area. I paused the game exited and re-entered about an hour later and they had all moved the orange mask people were back at the hungry totem and the adults were in different spots. Now I have to retry again.
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#227216 - 01/09/11 05:37 PM
Re: Bug Reporting
[Re: TorNis]
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Newbie
Registered: 01/09/11
Posts: 2
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Potential spoiler re: clothing hut I constructed my clothing hut directly where the dye pots are to appear, and therefore have no dye pots. I happened to see a posting about the dye pots, otherwise I would've had no idea about the dye at all. Perhaps the game could be tweaked to disallow players to build on that spot.
In another game, I constructed my love hut there - so two games had to be restarted.
Edited by nb3 (01/09/11 05:45 PM)
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#227222 - 01/09/11 06:28 PM
Re: Bug Reporting
[Re: nb3]
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Adviser
Registered: 09/23/07
Posts: 69
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I have 3 mothers who have been nursing since yesterday (at least 20 hours). Two of them are elders, 1 is not. It shows they still have 235 or 245 minutes left. WHAT TO DO?! Please advise.
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#227236 - 01/09/11 08:12 PM
Re: Bug Reporting
[Re: cindylouwho]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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cindylouwho, please see my earlier post in this thread along with the two posts that follow it for a possible explanation. nb3, we'll have a look at that situation and see about blocking that area as a hut construction site. However, there are other ways to complete the affected puzzle.
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Barbara Unicorn Last Day of Work
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#227238 - 01/09/11 08:17 PM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 09/23/07
Posts: 69
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I haven't paused my game in days. I have completed everything excepting a few collectibles. I just made one of the nursing moms a child again and now I have a 5 year old carrying around a baby, lol. I will wait to see if this problems corrects on it's own as suggested. Will post again tomorrow if it doesn't.
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#227242 - 01/09/11 08:26 PM
Re: Bug Reporting
[Re: cindylouwho]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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The villager that you made young will be nursing the baby for a very long time. See this post for an explanation.
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Barbara Unicorn Last Day of Work
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#227243 - 01/09/11 08:28 PM
Re: Bug Reporting
[Re: scalad]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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scalad, please see this answer in our Support FAQ for an explanation of why the peeps move.
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Barbara Unicorn Last Day of Work
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#227246 - 01/09/11 08:34 PM
Re: Bug Reporting
[Re: Dimplz]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Dimplz, any time a female villager becomes young again, and later carries a baby, the baby will not be weaned until she once again reaches the age she was before her age reverted. In previous VV games, that was a rare occurrence, but in VV5 it's far more likely. We are still evaluating the effect of this situation on the game.
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Barbara Unicorn Last Day of Work
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#227272 - 01/10/11 12:22 AM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 09/23/07
Posts: 69
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Lady CFII I have looked at all the links you provided and the only option you have basically given me is to uninstall the game and start new? I don't think so. I went back and looked and the only mothers who are affected by the glitch are those that I have used the time warp on. There is obviously a glitch in the game that will not allow time-warped women to have children. Well, they can have them, they just can't put them down. Starting the entire game over is not a good explanation of the problem since I didn't have the problem the others had with pausing the game a lot. I haven't paused the game since the first couple of days so that can't be the problem here.
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#227278 - 01/10/11 01:21 AM
Re: Bug Reporting
[Re: cindylouwho]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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If you look at the post immediately above yours, I supplied some additional information that applies to your game (since you used a power on the females). I'm not sure how you interpreted my answer as telling you that you had to start over. You don't have to start over, since you can wait for them to wean the children or reverse the effect by using time warp on them.
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Barbara Unicorn Last Day of Work
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#227285 - 01/10/11 01:41 AM
Re: Bug Reporting
[Re: skipper45mn]
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Newbie
Registered: 05/29/08
Posts: 9
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I found that there is bugs in VV5 one is the last villager i hilighted is not the same one i had before i get one that i did not hilighted. Heathes that are filling up the mosoleumn dont stay away long enough they come back after i had 50 master builders try to destroy the blocking totem and the heatheans come back in one minute after 40 per cent was taken down,
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#227287 - 01/10/11 02:00 AM
Re: Bug Reporting
[Re: Myle1800]
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Trainee
Registered: 05/12/07
Posts: 38
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I too had the problem with the highlighted villager often not being the one selected. It gradually stopped happening, and I suspect that it is something like the "click box" for the selection is a bit offset or too small or something, so that I gradually adapted to the "sweet spot".
I don't know if it's a bug, or if I have something yet to do after (I thought) completing Puzzle 10, but it doesn't show up on the Puzzles page as completed.
Here's one I almost hate to report.. the Rascal seems to have found himself in some quicksand or something in the NW edge of the Puzzle 10 feature. Anyway I left the game on while away for a few minutes and returned to find him immobile in that location, with only his head visible. So far I haven't found a way to extricate him, not that I've tried TOO hard yet! LOL He can still jump, and rant, but his "activity" either says "Nothing" or speeds so fast through his choices that they're difficult to read.
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#227288 - 01/10/11 02:11 AM
Re: Bug Reporting
[Re: Sailorben]
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Newbie
Registered: 01/09/11
Posts: 2
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Thanks for looking into it. I'd completed the puzzle already, anyway - but it was just an element I wish I would've had in my first two games.
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#227318 - 01/10/11 07:45 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 11/10/07
Posts: 5
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Dimplz, any time a female villager becomes young again, and later carries a baby, the baby will not be weaned until she once again reaches the age she was before her age reverted. In previous VV games, that was a rare occurrence, but in VV5 it's far more likely. We are still evaluating the effect of this situation on the game. LOL LadyCFII, please forget I had a young nursing villager. My original problem was I had a villager nursing for 14 years of her life (from age 19 to 33). This was a villager that was old, then I made her young, she grew up normally to age 19, THEN started nursing a baby and was still nursing the baby with 123 minutes left when she was 33. I made her young again AFTER all of that (and she turned into a nursing youth). I am just trying to report a possible bug of when you make someone young and they grow up again, there may be problems with their babies.
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#227319 - 01/10/11 07:57 AM
Re: Bug Reporting
[Re: LadyCFII]
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Trainee
Registered: 03/20/07
Posts: 34
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scalad, please see this answer in our Support FAQ for an explanation of why the peeps move. Thank you! That did answer my question.
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#227339 - 01/10/11 03:29 PM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 09/23/07
Posts: 69
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If you have a villager nursing a child and use the time warp on them you then have a child running around with a baby. Obviously using time warp does not solve the problem. But, I know now not to have my time warped ladies carry babies - unless I want them to be useless for 50 years, lol.
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#227342 - 01/10/11 03:49 PM
Re: Bug Reporting
[Re: Dimplz]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Dimplz, I understood what you were saying. The nursing-seemingly-forever issue is complex. Maybe it would help if we consider an example from VV1, where a 57-year-old female (who is not nursing) is the subject of an Island Event that makes her young again. If she subsequently bears a child at any time in her life prior to reaching age 57, she will not begin nursing 'normally' and progress toward weaning the child until she once again reaches the age of 57. You can think of it as a highly specific and limited form of time travel, which has always played havoc with the game's internal timers. This phenomenon has always been in the game, but it has rarely been encountered until VV5. Now it appears it's going to be a common problem for people who want to use a specific power as a normal part of game play, which is why we are looking at it again. It's impossible for me to say what Arthur will decide, though, since he tends to enjoy quirky things like this.
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Barbara Unicorn Last Day of Work
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#227345 - 01/10/11 04:37 PM
Re: Bug Reporting
[Re: cindylouwho]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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cindylouwho, Time Warp is a different power than Grant Youth. The one that causes the problem is Grant Youth. Time Warp can be used to reverse the process, but it will take a few uses, depending on how old the villager was when she was made young.
Unless Arthur decides to revamp how the nursing timer works (and I'm not expecting that, given how complicated the nursing timers are), it is probably not a good idea to use the Grant Youth power on any female that you ever want to be a mom.
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Barbara Unicorn Last Day of Work
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#227347 - 01/10/11 05:26 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 11/10/07
Posts: 5
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Dimplz, I understood what you were saying. The nursing-seemingly-forever issue is complex. Maybe it would help if we consider an example from VV1, where a 57-year-old female (who is not nursing) is the subject of an Island Event that makes her young again. If she subsequently bears a child at any time in her life prior to reaching age 57, she will not begin nursing 'normally' and progress toward weaning the child until she once again reaches the age of 57. Ahhh OK! Thank you so much for explaining it again this way.
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#227354 - 01/10/11 07:02 PM
Re: Bug Reporting
[Re: skipper45mn]
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Newbie
Registered: 12/12/10
Posts: 1
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Since today, I ran into the same bug as skipper45mn reported about using a god power, having the energy meter drop, but not getting the result. However, the Spawn Butterflies and the Hand of Bloom powers always seem to work for me, but unfortunately the rest of the powers has failed me, as said, since today (I bought the game on January the 4th and have been playing since that date).
I tried the 'work-around' given by skipper45mn (closing and opening the game) and that seems to work, but would like to know if there is going to be a more permanent solution :-)
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#227360 - 01/10/11 08:25 PM
Re: Bug Reporting
[Re: Isolde]
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Expert
Registered: 02/10/10
Posts: 164
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Hey guys, I seem to be having some kind of issue with the nursing timer. It doesn't seem to work on real time, I'm not having the issue where two hours later it's still on the same number or the time warp thing. It's just that the timer doesn't seem to be doing it like it was two hours since it's been at least two hours (I think) since I 'mated' the villagers. I tried the fix mentioned a couple pages back and that doesn't seem to help.
The heathen timer works fine and aging works normally, although my kid hasn't quite reached his birthday I guess.
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#227362 - 01/10/11 08:30 PM
Re: Bug Reporting
[Re: smjjames]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Is the nursing timer changing at all? What speed do you have the game set to?
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Barbara Unicorn Last Day of Work
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#227366 - 01/10/11 08:37 PM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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The nursing timer is changing, thats not the problem, it just doesn't seem to be going real time, and I have it set to fast speed.
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#227367 - 01/10/11 08:40 PM
Re: Bug Reporting
[Re: smjjames]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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The nursing timer on fast speed starts at 123 minutes, but 'counts' in 3-minute increments and often takes up to 10 minutes longer once zero is reached. We haven't seen issues with the operation of that timer, as long as the computer's system clock is stable, there is no time-travel, and you haven't ever used certain powers on the nursing mom (which you said you haven't). The only way to know for sure in your case is to actually time the nursing process.
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Barbara Unicorn Last Day of Work
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#227369 - 01/10/11 08:45 PM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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Yea, i don't really remember when exactly they started nursing and I have paused alot to grab relics.
I had actually done some time travel in a previous instance of that tribe, out of frustration at converting the yellow and red heathens, but I restarted it, so it shouldn't affect the new instance of the tribe.
It also seemed faster on the previous instance of that tribe, nursing I mean.
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#227370 - 01/10/11 08:48 PM
Re: Bug Reporting
[Re: smjjames]
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Consigliere
Registered: 11/28/09
Posts: 306
Loc: North Carolina
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Hello, I have been pausing my game to duplicate collectibles and relics, 3-4 days ago, I noticed Caia and Taunga's nursing timer has not been changing. So I stopped duplicating my collectables, relics, and mushies so maybe it would fix itself, it didn't. So now It's still like that, is there anything other than uninstalling and reinstalling that would help? Or will Caia and Taunga be like this for life? Note: I did use the grant youth ability on them, but NOT while they were with a baby.
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~VFL
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#227374 - 01/10/11 09:16 PM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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I guess, but mine isn't related to the god power (haven't actually gotten there yet), so.....
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#227401 - 01/11/11 01:37 AM
Re: Bug Reporting
[Re: Gamemastr1]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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The transparency is on a timer, and Arthur elected to leave it as it is.
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Barbara Unicorn Last Day of Work
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#227464 - 01/11/11 07:15 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 09/11/07
Posts: 13
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I am running on my old computer since my good one died. I run windows XP and OLD though it is it is fully updated with drivers etc... I have an issue that every time I try to remove full screen mode it reduces and I can't pull the game back up. I had to go to my documents and copy all the file out of the folder then deleted them. Then added them back one at a time. Thankfully I didn't lose my game I discovered it was the "Virtual Villagers - New Believers21.ldw" file that cause the situation. Is there a fix for this?? I sometimes need to run it out of full screen mode. Edited to add After I went through all that I found something in the FAQ. FAQ ANSWER Will this fix the issue for running in window mode?? Will I have to do this everytime??
Edited by TeddieS (01/11/11 07:23 PM) Edit Reason: Added something
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#227467 - 01/11/11 08:06 PM
Re: Bug Reporting
[Re: TeddieS]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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There are a lot of causes and solutions in that FAQ answer, so it would help to know which part you are asking about. If you are referring to editing the .ini file, you won't need to do that more than once, unless you are also changing the full-screen mode setting in the game's options screen. If you do that, the game changes the setting in the .ini file.
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Barbara Unicorn Last Day of Work
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#227512 - 01/12/11 01:09 AM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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I've noticed that the master doc heathen actually becomes an adept doc on conversion. The others are masters as usual, so I don't know if its a bug or intentional since it's so easy to get that one quickly.
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#227524 - 01/12/11 02:04 AM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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Yea but the title of the heathen was master doc. It's really not a problem, just something I noticed.
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#227548 - 01/12/11 10:29 AM
Re: Bug Reporting
[Re: LadyCFII]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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So it is! That's easy to fix. I hope the fix consists of making the doctor a master, rather than changing the title. The other three purple masks are masters and retain their skill on conversion, it would be inconsistent to have only an adept doctor.
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To err is human; to arr is pirate.
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#227585 - 01/13/11 12:06 AM
Re: Bug Reporting
[Re: mmc]
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Graphics Wizard
Registered: 02/26/07
Posts: 847
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actually, I have had that happen well after the aqueduct was repaired. I went to get a snapshot of it but missed my opportunity, her status still said bathing but she started to move to the pools, but she was definitely washing up in the crops before she went on to fresher waters.
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#227641 - 01/13/11 08:20 PM
Re: Bug Reporting
[Re: smjjames]
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Graphics Wizard
Registered: 02/26/07
Posts: 847
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I was reading THIS topic on taming the rascal native and though I didn't have one, I thought I would see what happened if I did it. So I put butterflies there and the south rock cropping and the children came. Then I decided to be mean and strike them with lightning. The kids were unphased by the lightning and continued to play with the butterflies. I would have thought they would have scrambled. No biggie, I guess. I then gave them bees. This made the kids run into the lake and they all became stuck where they stopped "running", not just in the hot spots previously shown before but anywhere in the lake. The butterflies went away and so did the bees but the kids remained stuck in the water.
Edited by Gamemastr1 (01/13/11 08:29 PM)
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#227646 - 01/13/11 09:29 PM
Re: Bug Reporting
[Re: LadyCFII]
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Consigliere
Registered: 07/21/06
Posts: 254
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any word on when an updated version of the game with the bug fixes will be coming?
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#227659 - 01/14/11 01:12 AM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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Arthur has fixed all of those 'sticky spots' that he wishes to fix, so have fun taking advantage of the ones that remain. Does that include the one in the lake? Also, would it be a bug if the villagers pathing when fishing always takes them near the heathen camp? I think maybe that one needs to be fixed.
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#227664 - 01/14/11 03:01 AM
Re: Bug Reporting
[Re: smjjames]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Arthur is aware of that issue, but that doesn't mean he will fix it.
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Barbara Unicorn Last Day of Work
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#227725 - 01/15/11 04:55 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/28/08
Posts: 14
Loc: Plymouth, Devon. UK
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I've searched through but haven't seen this one before. I had two games going side by side - both at approximately the same place. I had converted all the blue masks on both games, and had all the purple except the science master. On the first game I got a spontaneous conversion of the MOS so he didn't drop his piece of necklace - so I had to start again. On the second game I converted the MOS in the normal way but he still didn't drop a piece of necklace - so now what do I do. I am running on MacOS 10.6.6 and I'm wondering if the glitch is OS related. My daughter hasn't upgraded her system and had no problem. Grrr!
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No deadline is so far away that you can't miss it.
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#227726 - 01/15/11 05:09 PM
Re: Bug Reporting
[Re: Mahpootie]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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The upgrade to Mac OS 10.6.6 would not cause that kind of change in the game's behavior. Does the puzzle screen show that puzzle 13 is complete?
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Barbara Unicorn Last Day of Work
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#227727 - 01/15/11 05:19 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/28/08
Posts: 14
Loc: Plymouth, Devon. UK
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Yes! the only one I have left to complete is the last one.
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No deadline is so far away that you can't miss it.
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#227729 - 01/15/11 05:44 PM
Re: Bug Reporting
[Re: Mahpootie]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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We have not seen that occur before. Could you please attach a screen shot of your collections screen? If you don't know how to do that, you can see detailed instructions here.
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Barbara Unicorn Last Day of Work
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#227734 - 01/15/11 06:23 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/28/08
Posts: 14
Loc: Plymouth, Devon. UK
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[img]http://www.toolan.com/downloads/Screenshot-ldw[/img]
Ok I didn't check that screen before. It must have registered the piece even though I hadn't picked it up. Thanks for that.
The other problem is not so easily solved since I didn't check that screen. Grr! I may have deleted a perfectly good game. Oh well - such is life.
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No deadline is so far away that you can't miss it.
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#227735 - 01/15/11 06:26 PM
Re: Bug Reporting
[Re: Mahpootie]
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Newbie
Registered: 05/28/08
Posts: 14
Loc: Plymouth, Devon. UK
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sorry make that
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No deadline is so far away that you can't miss it.
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#227738 - 01/15/11 08:22 PM
Re: Bug Reporting
[Re: LadyCFII]
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Consigliere
Registered: 06/18/07
Posts: 339
Loc: CA, USA
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This is probably not a bug, but in my opinion it should be considered one. In one of my tribes two of my original villagers starved to death. I kept going, thinking I could resurrect them later, but of course their skeletons vanished long before that power became available. I really think that if you have a power like that, there's no reason for the game to get rid of skeletons without the player's permission. Presumably, if the player hasn't had them taken to the mausoleum, then the player might be waiting for the power to become available. Also, even if the game insists on getting rid of the skeletons, I think it's wrong to have them just vanish without a trace. They should at least go to the mausoleum (even if it's not complete yet). Isn't that what happened in VV3 and VV4?
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Runners... never enough runners....
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#227740 - 01/15/11 09:17 PM
Re: Bug Reporting
[Re: Tuna Puzzler]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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In every VV game, the skeletons vanish after roughly 24 hours if they are not given a proper burial. The mechanism for recording a peep's information has varied from chapter to chapter, though. VV5 isn't the first game with the possibility of losing a villager's memory - all the way back in VV1 (and Village Sim) it was possible to lose departed peeps if the cemetery wasn't discovered in time.
Arthur likes to give players choices in how to play the games, along with the trade-offs that come with those choices. For players who really care about preserving the memory of their villagers, the mausoleum can be completed very early in the game, but at the cost of delaying other advances and making survival a bit more difficult. For players who would rather focus on other things, the mausoleum can be delayed until much later in the game, but at the risk of losing some villager's memories.
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Barbara Unicorn Last Day of Work
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#227764 - 01/16/11 04:15 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 01/12/11
Posts: 3
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This is one I have not seen yet. My tutorial is stuck on, "Teach one of your villagers to research." I have tried dragging three villagers to the research table. They have all obtained the title of "trainee scientist" but the question does not go away.
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#227765 - 01/16/11 04:34 AM
Re: Bug Reporting
[Re: Teddy Bear]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Have any of them been chased away from the lab yet?
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Barbara Unicorn Last Day of Work
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#227767 - 01/16/11 04:52 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 01/12/11
Posts: 3
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#227768 - 01/16/11 05:08 AM
Re: Bug Reporting
[Re: Teddy Bear]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Try making sure that there are heathens to chase them away, and the tutorial will tell you about that and move on.
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Barbara Unicorn Last Day of Work
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#227774 - 01/16/11 03:58 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/27/08
Posts: 5
Loc: Florida
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I am running on windows 7 64 bit os. I have a mother that was 20 years old and she is now 23 and still is nursing the twins. Still has a 123 minutes to go. ran half the day before game was paused. Will she eventually let go of the kids?
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#227778 - 01/16/11 06:10 PM
Re: Bug Reporting
[Re: niceb2u]
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Newbie
Registered: 01/12/11
Posts: 3
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I lured the rascal into the lab with butterflies and once he chased the scientists around it moved on. Thanks for the help
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#227787 - 01/16/11 11:42 PM
Re: Bug Reporting
[Re: niceb2u]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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niceb2u, please see this topic for several possibilities and solutions.
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Barbara Unicorn Last Day of Work
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#227825 - 01/17/11 06:29 PM
Re: Bug Reporting
[Re: unionmaid]
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Expert
Registered: 02/10/10
Posts: 164
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Hi I looked in technical issues and here and haven't seen this one. The issue I am having started after I got the god power fog. Since I got fog after the game is running a few hours none of the god powers work. When I try to use one the energy meter drops but I don't get butterflies, bees, tempest, fog or anything else with bees I hear them buzzing but don't see them and they don't chase anyone. If I quit the game and wait several minutes and reopen the game they work fine for a few hours and than the same thing occurs. I have window's 7 and my display is appropriate though I didn't look to see exactly where it is set at I have had no display issues. Any Ideas I find this annoying as it always happens when I need to use a particular god power. I am having this same problem except have not advance enough to get the fog power. Playing on Windows 7. thanks I'm seeing a similar bug. Often times when I use a god power on pause, the power doesn't actually activate and the game thinks I did. However, when I unpause, the god powers don't activate. Quitting and restarting fixes the problem. I actually encounter it when I use the butterflies or bees. Were you two paused when you used the god power? I suspect the issue is with a paused state. Edit: Oh yea, Windows 7 here as well.
Edited by smjjames (01/17/11 06:29 PM)
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#227876 - 01/18/11 03:18 AM
Re: Bug Reporting
[Re: Olypcupman]
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Expert
Registered: 01/15/11
Posts: 101
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Olycupman: See Problem With ursing Mon-thread.
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#227881 - 01/18/11 05:33 AM
Re: Bug Reporting
[Re: Olypcupman]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Here is the link to the nursing mom thread, which explains that issue.
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Barbara Unicorn Last Day of Work
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#227933 - 01/19/11 03:10 AM
Re: Bug Reporting
[Re: redneeckgirl]
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Trainee
Registered: 01/11/07
Posts: 30
Loc: Indiana
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I'm having a problem not being able to complete a phase of the game that was mentioned in topic "The filthy encampment". I've completed all puzzles, tech, collections, have pop of 106 and all but 11 trophies. I'm running on windows 7. Directly after I converted the last (yellow) heathen, instead of celebrating the villagers all ran to the mud hut and were 'rebuilding the mud hut'. Since I hadn't completed trophy 'reset building with earthquake' I paused the game and moved all the villagers to another area so they wouldn't finish too fast and I would be able to complete this trophy (since all my other buildings are 100% the mud hut I thought would've been my only chance). I tried placing several masters, elders and non-masters on the mud hut to restart the process. I tried with building preference selected and without, and I've tried using some god powers over the area. Nothing I do will seem to trigger the villagers to fix the mud hut now. It never registered any progress before I moved the villagers. :-( Maybe and island event will bring me broken building to finish the trophy, and another will bring a heathen that will allow me to finish the above problem? hmm weird, I closed my game (running on slow) shortly after this then just opened it again. My pop is now 111 up from 106, no new nursing moms....
Edited by redneeckgirl (01/19/11 07:44 AM)
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If you always do what you always did, you always get what you always got.
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#227940 - 01/19/11 10:04 AM
Re: Bug Reporting
[Re: redneeckgirl]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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Rebuilding the mud hut isn't really a project in the normal way. It's something the villagers self-initiate once the last heathen is converted as a sort of celebration. Since you interrupted them I am afraid I don't think they'll ever return to it. An earthquake would certainly not reset it and trigger the Jenga award, anyway.
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To err is human; to arr is pirate.
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#227943 - 01/19/11 01:27 PM
Re: Bug Reporting
[Re: arnie]
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Expert
Registered: 02/19/07
Posts: 103
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One thing I noticed. The little heathen rascal. I hit him with bees, he started to run. He was in the waterfall and I hit him with lightening. At this point, he froze and would not move until I closed and reopened the game. His Actions kept cycling but flashed so fast I could not read it. Another thing. I had a sick woman. I placed another woman on her to heal. It said Embracing and she ran away. She was magically healed by love I guess.
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#227949 - 01/19/11 04:59 PM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 10/31/06
Posts: 14
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Hi..I'm having a problem with the blind totem. I had a villager bringing the gold to the totem, got distracted, and now it just says it's missing its eye.
There's no gold collecting gear now, and no way to take down the totem. Help?
Edited by LadyCFII (01/19/11 05:15 PM) Edit Reason: Hid spoiler text
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#227950 - 01/19/11 05:15 PM
Re: Bug Reporting
[Re: Omega]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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It's important to know at which step the process went awry. Had you already smelted the gold in the fire?
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Barbara Unicorn Last Day of Work
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#227960 - 01/19/11 09:19 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 10/31/06
Posts: 14
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Yikes! I didn't realize that was a spoiler...sorry!
Anyway, no I hadn't, and that solved the problem.
Thanks!
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#228034 - 01/22/11 01:03 AM
Re: Bug Reporting
[Re: LadyCFII]
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Adviser
Registered: 07/16/08
Posts: 73
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Am not sure if this is a bug in the programming or if it is a nasty trick the designers created to get my goat. BUT, this trouble is REALLY annoying: i have 37 Esteemed Elders (they have mastered Food, Construction and Science) that will not learn doctoring as the area i have in which to place them to learn is VERY small. i can place the first 6 people on the doctor's mat, if i am VERY careful or else they embrace and run away. In the meantime, there is NO MORE ROOM to get the other 31 villagers to learn doctoring. By the time the last 2 of the six i first placed move a bit up onto the mat to make room for a possible CAREFUL laying down of 2 more villagers, the first villagers are already done NOT LEARNING and move down into the space so i have 30 some villagers that cannot do anything for the village except embrace and run away. Fixing this with a patch would be great but i doubt you will do so. Pausing and re-pausing and grabbing and re-grabbing is getting very vexing. Why did you design such a small area for the healing area when all other areas have huge placement points? The last five years i have been very happy with LDW but this point of frustration has me to the point today where i am thinking of deleting all the games for good. Just to spite LDW. Bad enough that Virtual Families was frustrating to the point i stopped playing it due to inability to get trophies for triplets, final collections, partners of same work path, etc. I thought that with VV4, things were on the up and up again but now with this VV5's hiccoughs (this includes Devotion not available for other villagers to learn once all blue faced critters have been perverted to believe in the hand - and no, i learned that the retired chief does NOT help others learn to be devoted to the hand) am to the point i feel it is better to watch TV than play these games. And lastly, i have a list of "general questions" that have been sitting in a separate forum that no one has answered. Is it possible i have been iggied? Ah well, maybe it is just time for me to move on and away from here.
Seriously vexed, Brian aka OptiTron
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#228037 - 01/22/11 01:53 AM
Re: Bug Reporting
[Re: OptiTron]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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I am sorry that you're upset with us, Brian. We are working as hard as we can behind the scenes to work out issues with the game during the soft launch, but there are limits to what 3 people can do. We have open bug records for most of the issues you mentioned, and we are working on them. I can't promise fixes for them all, because I don't control those decisions. As for your other posts of questions, they haven't been ignored. We generally leave it up to fellow players to share experiences, since Arthur does not like us to get too detailed with explanations of how the games work - it takes away from the mystery and imaginative play that he wants to foster in the games.
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Barbara Unicorn Last Day of Work
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#228069 - 01/24/11 06:14 AM
Re: Bug Reporting
[Re: OptiTron]
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Lead Tester
Registered: 06/07/09
Posts: 1255
Loc: California (USA)
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My population is at 101 and I have had no trouble training doctors. I literally have dozens and dozens of Master Doctors. Of course once a villager masters in one area I immediately switch their preferences to another field so that everyone has a well-rounded education. There are many ways to play the game OptiTron. Sounds like you chose to educate your villagers a different way. Here's a tip: They train in every field faster if they are young. Thank you redneeckgirl for the tip about the corner of the hospital, I don't think I was aware of that area.
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Kathy Lead Tester Last Day of Work
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#228074 - 01/24/11 09:53 AM
Re: Bug Reporting
[Re: MissKathy]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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I don't think the size of the area for training doctors has changed much since VV4. I have never tried training 37 villagers at once in medicine, though, either in VV4 or VV5. Once they've reached trainee level, I'd try moving them out for a breather, and making room for training up a few more. When the game is off they will carry on learning , provided medicine is checked as their preferred skill. The space issue will of course not apply.
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To err is human; to arr is pirate.
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#228094 - 01/25/11 12:13 AM
Re: Bug Reporting
[Re: arnie]
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Adviser
Registered: 07/16/08
Posts: 73
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Thanks MissKathy, but all my guys have already learned and Mastered all other fields (except those unable to learn devotion). And arnie, thank you too, but in VV4 if you dropped the doctors-to-be anywhere on the mat, they did not automatically try to breed. They automatically instead tried to learn doctoring. Not so in this case. Again am wondering if it is a Mac thing? i COULD learn patience, HAH - NOT!!! Too old already! <G> But yeah, if i let everyone just wander about, and focus on only having 6 learn at a time, it is doable, but very time consuming because again i have to find every one that hasn't learned and again train and place them... a lot of searching and pausing and boredom! Ah well, the pains of trying to have everyone a Master of All Trades before they pass on!
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#228099 - 01/25/11 01:45 AM
Re: Bug Reporting
[Re: OptiTron]
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Lead Tester
Registered: 06/07/09
Posts: 1255
Loc: California (USA)
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You're welcome OptiTron. I am also on a Mac... an iMac running "Tiger" (version 10.4.11). I know exactly the "pain" that you're going through as I went through it in VV4. I started a new topic that you may or may not find helpful. You can find it here.
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Kathy Lead Tester Last Day of Work
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#228108 - 01/25/11 09:56 AM
Re: Bug Reporting
[Re: MissKathy]
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Expert
Registered: 08/25/07
Posts: 141
Loc: New Hampshire, USA
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I'm have a PC OptiTron, and the training spot on my medical spot is really tiny. I had the same problem you had, of the villagers getting confused & thinking I wanted them to have romance, lol. Now I just train 2 or 3 at a time, and as soon as it shows "trainee" I put another on. The first ones will go back on their own.
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No matter where you go....there you are!
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#228124 - 01/26/11 09:55 AM
Re: Bug Reporting
[Re: Whimsey]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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Another area where the hotspot is tiny is when the villagers are uncovering the mausoleum. Dropping more than one or two there gets them embracing rather than working, as well.
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To err is human; to arr is pirate.
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#228127 - 01/26/11 05:12 PM
Re: Bug Reporting
[Re: arnie]
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Expert
Registered: 02/10/10
Posts: 164
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Yea, that one was problematic for me, however there is a spot on the right (where the pile of dirt appears at one point) which quickly opens up, but even then.....
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#228129 - 01/26/11 06:46 PM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 01/24/11
Posts: 2
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my heathen master builder mata converted in an event and now i cant get the last necklace piece. is there any way to solve this?
ps. i can see into the forest and he is not there.
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#228132 - 01/26/11 10:04 PM
Re: Bug Reporting
[Re: G-force]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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A few other people have posted about that, too, and it's one of the bugs we're working on.
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Barbara Unicorn Last Day of Work
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#228162 - 01/29/11 04:16 AM
Re: Bug Reporting
[Re: Tuna Puzzler]
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Newbie
Registered: 05/19/08
Posts: 12
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My pregnant Moms are staying pregnant! Help!
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#228164 - 01/29/11 04:22 AM
Re: Bug Reporting
[Re: Destinye]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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You'll find the help you need in this post.
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Barbara Unicorn Last Day of Work
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#228165 - 01/29/11 04:27 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/19/08
Posts: 12
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Thanks - I could not get any of the previous links to work. I have not paused or unpaused a lot - just once when I had to go do something and I only moved from slow to fast mode and made one nursing mother young. I am going to see if mating a young mother works now though as the 3 that are stuck may have been warped (when not pregnant) hope it goes away really do not want to restart!
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#228273 - 02/02/11 12:23 AM
Re: Bug Reporting
[Re: Annthewhofan]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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That's not a bug in the game. The system requirements are different for VV5 than they were for our previous games. Since the game has been made larger, it now requires a display resolution larger than 1024x768 in order to run in windowed mode.
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Barbara Unicorn Last Day of Work
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#228337 - 02/03/11 11:44 PM
Re: Bug Reporting
[Re: Annthewhofan]
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Adviser
Registered: 06/17/08
Posts: 95
Loc: Cocoa, Florida
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I posted this under Technical Issues, but that may have been the wrong place...if so, I apologize. My most experienced villager just vanished. I checked the mausoleum and she's not there. And she's not listed on my list of villagers, and my count just went down from 37 to 36. I was trying to do the Master Builder challenge, and had hit the Hyperspeed button. She started the challenge...and then dashed off to fix a hut. This was the THIRD TIME she's done this (another obvious bug)...so I shut the game off in disgust. When I came back, she was gone. Why did she vanish--and will she ever come back?
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~~ I got you, Mulder. I got you big-time! ~~
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#228345 - 02/04/11 02:04 AM
Master Doctor bug
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Trainee
Registered: 04/14/10
Posts: 26
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I've played 4 games and am now on my 5th. For the third time my Master Doctor whom I cure at the beginning of the games has turned out to just be Adept doctor. Is this another bug?
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#228347 - 02/04/11 02:22 AM
Re: Master Doctor bug
[Re: Nancy40]
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Expert
Registered: 02/10/10
Posts: 164
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I actually told them about that some time earlier and from what LadyCFII said, I guess the doctor is suppoused to be an adept, it's the title that is wrong, or it could be the other way around.
Doctors are easy enough to train anyways.
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#228359 - 02/04/11 02:44 PM
Re: Master Doctor bug
[Re: smjjames]
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Adviser
Registered: 06/17/08
Posts: 95
Loc: Cocoa, Florida
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Has anyone noticed that the "Master Villager" who comes from another part of the island has no skills whatsoever? A serious disappointment in that respect, but it's nice to get an extra person since this game requires a population explosion in order to get things done.
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~~ I got you, Mulder. I got you big-time! ~~
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#228363 - 02/04/11 06:16 PM
Re: Bug Reporting
[Re: Scully]
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Expert
Registered: 02/10/10
Posts: 164
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Do you mean the one you get from an event that says a master skilled villager was sent downriver (presumably) to help out? I got that one and the guy was a master scientist.
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#228367 - 02/04/11 07:17 PM
Re: Bug Reporting
[Re: smjjames]
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Newbie
Registered: 02/23/07
Posts: 18
Loc: Alberta, CA
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I got that event as well, mine also had ZERO skills
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"And whether or not it is clear to you, no doubt the universe is unfolding as it should" -Desiderata
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#228404 - 02/05/11 07:36 PM
Re: Bug Reporting
[Re: Caireann]
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Consigliere
Registered: 06/18/07
Posts: 339
Loc: CA, USA
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I don't know if the two things are related, but....
My Powers were broken right after I over-Bloomed the Noni bush. I had something like 1020 Noni, which then turned into 900-something. Then when I tried to use any of the powers, nothing happened. I would get the sound of butterflies or bees, but no actual butterflies or bees spawned and villagers did not react.
Switching to another tribe and then returning fixed everything, so it's not a big deal, just a small bug, I guess.
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Runners... never enough runners....
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#228406 - 02/05/11 08:04 PM
Re: Bug Reporting
[Re: Tuna Puzzler]
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Expert
Registered: 02/10/10
Posts: 164
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Did you use the power when paused? I've had that one as well and it's been reported. Doing a restart or a tribe switch like you said, fixes it.
Also the noni bush is suppoused to go back down to 1000 or 999 after a minute or two when you over-bloom it. I most often see it with the butterflies and bees since I pause to put the power down quickly, but someone else reported it with the fog, so it's all of the powers that are affected.
Edited by smjjames (02/05/11 08:09 PM)
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#228413 - 02/05/11 11:41 PM
Re: Bug Reporting
[Re: smjjames]
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Consigliere
Registered: 06/18/07
Posts: 339
Loc: CA, USA
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No, it wasn't paused.
I know about the bush limit. That's why I thought the two things might have been related. First I "broke" the bush, and then the powers broke.
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Runners... never enough runners....
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#228414 - 02/06/11 12:31 AM
Re: Bug Reporting
[Re: Tuna Puzzler]
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Expert
Registered: 02/10/10
Posts: 164
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I haven't actually had an issue with that. I've overflowed the bush plenty of times without any issues. Still, are you sure you weren't paused when you tried to use other powers?
Whatever it is, it sounds almost exactly like the other bug I mentioned.
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#228509 - 02/09/11 01:03 AM
Re: Bug Reporting
[Re: arnie]
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Fan Fiction Enthusiast
Registered: 03/09/07
Posts: 2471
Loc: Northwest, England
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Another area where the hotspot is tiny is when the villagers are uncovering the mausoleum. Dropping more than one or two there gets them embracing rather than working, as well. I had that too however I managed to complete it even after one of them ended up with a baby when I tried to get her to work found nuseing a baby
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#228523 - 02/09/11 03:48 AM
Re: Bug Reporting
[Re: Scully]
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Consigliere
Registered: 06/18/07
Posts: 339
Loc: CA, USA
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My most experienced villager just vanished. I checked the mausoleum and she's not there. And she's not listed on my list of villagers, and my count just went down from 37 to 36.
Why did she vanish--and will she ever come back?
Did she get turned into a Heathen? Those events are pretty common. If she got turned into a Heathen, she will be wearing a blue mask and you can easily get her back. She will still have all her skills and will not age at all.
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Runners... never enough runners....
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#228555 - 02/09/11 08:59 PM
Re: Bug Reporting
[Re: Tuna Puzzler]
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Fan Fiction Enthusiast
Registered: 03/09/07
Posts: 2471
Loc: Northwest, England
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My most experienced villager just vanished. I checked the mausoleum and she's not there. And she's not listed on my list of villagers, and my count just went down from 37 to 36.
Why did she vanish--and will she ever come back?
Did she get turned into a Heathen? Those events are pretty common. If she got turned into a Heathen, she will be wearing a blue mask and you can easily get her back. She will still have all her skills and will not age at all. Wow i not had that one
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#228566 - 02/10/11 01:14 AM
Re: Bug Reporting
[Re: Annthewhofan]
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Expert
Registered: 02/10/10
Posts: 164
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Did you have her preferred skill set to parenting? It could just be that the parenting preference action doesn't discriminate between heathens and believers.
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#228612 - 02/10/11 09:41 PM
Re: Bug Reporting
[Re: smjjames]
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Newbie
Registered: 02/10/11
Posts: 1
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I seem to be having a similar problem to the nursing mothers. I've had various people researching etc, for a very very long time and they don't seem to move past the "adept" point.
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#228615 - 02/11/11 12:13 AM
Re: Bug Reporting
[Re: Godolfin]
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Newbie
Registered: 09/12/07
Posts: 3
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I bought VV5 from another site and they couldnt really help me. The first time I played I got my tech points to 2608 and they stopped moving. The game ran all night and I completed puzzles and had the children getting relics etc etc. The tech points never moved. I uninstalled/installed game several times and now it starts me with 99 tech points and no matter what I do, it stays at 99. Am I doing something wrong?
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#228616 - 02/11/11 01:03 AM
Re: Bug Reporting
[Re: DawnK37]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Is the totem still standing, or have you dismantled it yet? Your villagers will not do much, if any, research with that totem still intact.
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Barbara Unicorn Last Day of Work
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#228617 - 02/11/11 01:15 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 09/12/07
Posts: 3
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I dismantled only the hungry totem but not the knowledge one. SHouldnt I get tech points for the relics and items the kids pick up? The 99 tech points I have wont go up no matter what I do
Edited by DawnK37 (02/11/11 01:21 AM)
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#228618 - 02/11/11 01:34 AM
Re: Bug Reporting
[Re: DawnK37]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Relics don't produce tech points (they have a different purpose). Lab items are what will produce tech points, and they don't appear until you have dismantled the totem.
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Barbara Unicorn Last Day of Work
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#228668 - 02/12/11 10:21 PM
Re: Bug Reporting
[Re: DawnK37]
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Consigliere
Registered: 11/28/09
Posts: 306
Loc: North Carolina
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I was playing VV5, I dropped a 14 yr trainee farmer in the pond to fish. Then I saw Lolla, an adept doctor who was skilled enough to teach in the nursery. I picked her up near (Not right at.) the hospital, I then accidentally dropped on grass (Not the dry grass.), then I got an error code. I pushed the "prt scrn" button but it didn't work. I didn't even drop her on an object that would cause a reaction? BTW, I thought the error code said something like tried to read from 0x000008 although I don't know how many 0's.
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~VFL
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#228697 - 02/14/11 12:03 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/15/08
Posts: 8
Loc: Fort Worth, TX
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I have a 20 year old male parent walking around with a baby?
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#228698 - 02/14/11 12:05 AM
Re: Bug Reporting
[Re: MsSuzieQ]
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Consigliere
Registered: 11/28/09
Posts: 306
Loc: North Carolina
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As stated by Xay, that is normal.
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~VFL
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#228738 - 02/14/11 11:19 PM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 02/26/10
Posts: 7
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I run windows 7 and am having trouble getting the game to open - and stay open. I attempt to open it and it will start ... but quickly minimize (before I can do anything). I click to maximize it and it will quickly minimize. This can go on for 5-6-7 or even more attempts. I tried to search to see if anyone else has reported this (and any known fixes). But I got way too many replies (many of which are for other LDW games). Can anyone help me?
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#228739 - 02/14/11 11:25 PM
Re: Bug Reporting
[Re: Nanato4Ts]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Do you also have Firefox running when this happens? It sounds like the issue described at the beginning of this answer in our Support FAQ. If that's the case, you should determine which version of the game you are running (look in the lower left corner of the menu screen). If it's 1.00, please download and install the 1.00.01 update from here.
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Barbara Unicorn Last Day of Work
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#228740 - 02/15/11 12:02 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 05/30/08
Posts: 2
Loc: Georgia
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I restarted my game, now I don't get a parent heathen. I changed this twice, with the same results.
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#228741 - 02/15/11 12:58 AM
Re: Bug Reporting
[Re: Dory804]
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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That is an issue that cannot be handled in the forums. Please submit our Support Form and explain exactly what happened, so that we can assist you further.
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Barbara Unicorn Last Day of Work
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#228925 - 02/20/11 08:35 PM
Re: Bug Reporting
[Re: LadyCFII]
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Expert
Registered: 02/10/10
Posts: 164
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The hotspot for training doctors is too small and either needs to be bigger or add another hotspot area for it.
I know it's been reported before, but just adding my voice to those saying it IS too small.
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#228932 - 02/21/11 12:21 AM
Re: Bug Reporting
[Re: smjjames]
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Newbie
Registered: 03/08/07
Posts: 20
Loc: Coventry, England
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Not sure if this an actual bug or simply something I have not done yet/correctly. I have played all of the VV games and tend to play them through to what seems to be the end point before visiting the forums. I thought I had just about finished but came on here and saw posts about puzzle 17 when does this puzzle appear? I have finished the 16 puzzles, converted all heathens, have built 3 huts, the love shack, nursery and clothing hut - completed the relics colection and have 1 remaining science object to collect and my population is 95 I have also had the filthy encampment cleaned and decorated so the oly thing I can see left to do is collect the last science object - I do keep using earthquake to try to force the last collectables but no luck so far Any help or suggestions would be gratefully received
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I lay there last night gazing up and the stars and I began to wonder................ Wheres my roof?
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#228933 - 02/21/11 12:32 AM
Re: Bug Reporting
[Re: GreenCactus]
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Customer Support Director
Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
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GreenCactus, please see this post by LadyCFII about Puzzle 17.
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#228937 - 02/21/11 12:40 AM
Re: Bug Reporting
[Re: Xay]
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Newbie
Registered: 03/08/07
Posts: 20
Loc: Coventry, England
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Thanks Xay - that fully explains it - shame I missed out but thankful I haven't done something wrong lol. Another great chapter - already looking forward to number 6
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I lay there last night gazing up and the stars and I began to wonder................ Wheres my roof?
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#228968 - 02/22/11 04:57 AM
Re: Bug Reporting
[Re: Rockmower]
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Newbie
Registered: 09/28/07
Posts: 1
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I am running VV 5 on a Windows 7 HP laptop. I recently put the game on pause, and all of my nursing mommies went to 123 minutes left in fast mode and have not moved. I just did it again (put ghe game on pause) and it did it to the newer nursing mommies that I had gotten since the last time. Help! Btw - I have completed everything and am now trying to get 10 Jack of all Trades
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#228972 - 02/22/11 09:01 AM
Re: Bug Reporting
[Re: TaxLady]
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Expert
Registered: 02/10/10
Posts: 164
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Did the numbers change after you unpaused it? Have you used grant youth on any tribe members?
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#232006 - 12/15/12 12:10 PM
Re:bug reporting
[Re: kat_fever78]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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That's not a bug, that's a feature. You might like to read this discussion.
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To err is human; to arr is pirate.
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#238318 - 07/28/15 01:40 AM
Re: Bug Reporting
[Re: LadyCFII]
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Newbie
Registered: 06/17/15
Posts: 3
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Hello, twice I have noticed while I was away from the game while it was paused that my villagers were still dying. Today I started the game up and right away I could see the skeletons of two villagers even though the game was still paused. I paused using the space bar if that helps. All of the villagers stop while its paused but it doesn't seem to stop them from getting hungry I think as they seem to be weak when I check on them. My laptop is an: Acer Windows 8.1 64-bit 2.60 GHz processor Resolution 1920 x 1080 I hope this helps, if more information is needed please let me know
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