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Legally playing Palm OS/Pocket PC games + H.M VV5?
by Flizia
11/04/24 09:17 PM
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#218922 - 03/02/10 09:07 AM Re: Bug reporting [Re: cnm]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
Duplicate scales, flutes and lab pieces are taken to the scientists and turned into tech points. It sounds like you just haven't found a new scale in a while. smile
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#218938 - 03/02/10 12:32 PM Re: Bug reporting [Re: PinkNailPolish]
swedane Offline
Master

Registered: 12/28/06
Posts: 456
Loc: BC. CANADA
That can happen if you pick up a villager and then pressed <M> on your keyboard! <M> is the shortcut key for the game map.
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#218966 - 03/02/10 05:46 PM Re: Bug reporting [Re: swedane]
PinkNailPolish Offline
Trainee

Registered: 12/13/09
Posts: 25
swedane, I didn't press anything. I was watching tv, and when I went to look back at my village, he was stuck there. The time before that, it was a kid who didn't get to go and listen to an adult tell a story. I'm not sure what was going on when the time before that happened.
- adding to my post -
I just tried what you said, and nothing unusual happened. The map opened and that's it. I'm not sure what is supposed to happen.
-editing post again -
I got it to do what you said with the m. That's definately not what happened. When you do that they get stuck in the air where you put them. And with mine, they get stuck in the same place on the table by themselves not stuck in the air.


Edited by PinkNailPolish (03/02/10 05:55 PM)

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#218970 - 03/02/10 06:29 PM Re: Bug reporting [Re: PinkNailPolish]
LadyCFII Administrator Online
Unicorn

Registered: 10/07/04
Posts: 17509
Loc: Colorado
The villagers do get sometimes stuck in various places, and we are still evaluating all of these reports.
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#218976 - 03/02/10 07:15 PM Re: Food Weirdness! [Re: swedane]
cnm Offline
Consigliere

Registered: 08/17/06
Posts: 200
Loc: Sunnyvale, CA
I'll be interested to know if you get more than 5 fish scales. For me, the kids started giving the scales to the scientists instead of putting them on the statue. So I'm stuck at 5.

It's possible of course that all the additional ones found have been duplicates.

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#218978 - 03/02/10 07:42 PM Re: Food Weirdness! [Re: cnm]
LadyCFII Administrator Online
Unicorn

Registered: 10/07/04
Posts: 17509
Loc: Colorado
You can tell for certain, if you leave the child selected when they pick up the collectible. The way to tell whether or not it's a duplicate collectible is to check the action field. If it says, "Collecting an item for the scientists" then the collectible is a duplicate. If it says what kind of collectible they picked up (e.g. "Collecting a rare fish scale!"), then it's a new one, and they will take it to the statue.
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#218987 - 03/02/10 08:40 PM Re: Bug reporting [Re: cnm]
cnm Offline
Consigliere

Registered: 08/17/06
Posts: 200
Loc: Sunnyvale, CA
Well, maybe not. Maybe I'm just finding only duplicates. Thanks, LadyCFII

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#218998 - 03/02/10 11:00 PM Re: Bug reporting [Re: ajuma]
altaira Offline
Trainee

Registered: 12/11/06
Posts: 31
Hi, my game keeps crashing just after I fix the fishing nets.

Running on Macbook Pro

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#219004 - 03/02/10 11:52 PM Re: Bug reporting [Re: ajuma]
Scully Offline
Adviser

Registered: 06/17/08
Posts: 95
Loc: Cocoa, Florida
It doesn't matter whether my mother had a baby when I started the game, or whether it's her 8th baby (I see, by the way, that the 50-year-old age limit has been rescinded). This has been a problem right from VV1, and it only appears to be getting worse. Many times, my mothers' clocks stop at 240 minutes, 30 minutes, etc. and then after a few hours they start back up again. But I had one mother who refused to let go of her baby for a full 24 hours' worth of game play! Now I've heard of not wanting to let them grow up, but that's ridiculous!! LOL Anything we can do to make them get on with their lives?
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#219006 - 03/02/10 11:58 PM Re: Bug reporting [Re: Scully]
krazykat Offline
Newbie

Registered: 03/02/10
Posts: 1
Strange... I haven't had any crashes at all, probably cause I never pause the game...

I don't know if it's a bug or something I'm missing... all puzzles done, max population at 90, but there's a trophy for population of 100?

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