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Legally playing Palm OS/Pocket PC games + H.M VV5?
by Flizia
11/04/24 09:17 PM
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#45331 - 01/23/07 04:56 PM Re: Additional behaviors: submissions opened! [Re: Cass]
lil_villager Offline
Consigliere

Registered: 01/21/07
Posts: 156
Loc: Hawaii
i kina like th GC but it would be nice if he only threw parties when they've completed puzzles and other stuff. and plus, he is unique!!!

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#51051 - 02/09/07 02:29 PM Re: Additional behaviors: submissions opened! [Re: Cass]
newbee2 Offline
Newbie

Registered: 02/06/07
Posts: 2
Loc: ohio
I don't know if this is the place to poste it, but it would be really cool if you could write your own tomestones for the characters. I had one character who, in his old age, took a potion he found and lost most of his skill. So he died an aprentice when he was our founding master builder and a master scientist.

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#53513 - 02/16/07 05:56 AM Re: Additional behaviors: submissions opened! [Re: newbee2]
Othlon Offline
Newbie

Registered: 02/13/07
Posts: 9
Loc: Canberra, ACT, Australia
yeah thats a cool idea. i know some of my people died when they were just farming because i needed food, wen they were in fact a doctor...i would like to edit the tombstone
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~meow

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#53642 - 02/16/07 04:10 PM Re: Additional behaviors: submissions opened! [Re: Othlon]
Island_neni Offline
Adviser

Registered: 08/09/06
Posts: 61
Loc: Austin
Wow! I think everyone just about covered all my ideas! WTG everyone! \:\) Awesome ideas and suggestions! I can't wait until they incorporate many of these in VV3!
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#54481 - 02/18/07 03:35 AM Re: Additional behaviors: submissions opened! [Re: Carla]
Tmac Offline
Master

Registered: 02/15/07
Posts: 597
i had a couple of my little villagers die of old age. then the golden child ran to one of them and i clicked on him and it said he was raising the dead........ i know he walks on water and magicaly creates food but the second coming??????

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#54691 - 02/18/07 06:03 PM Re: Additional behaviors: submissions opened! [Re: Tmac]
lil_villager Offline
Consigliere

Registered: 01/21/07
Posts: 156
Loc: Hawaii
cool, mabe he can raise everyone in your graveyard!!!!! you'll have the undead villagers!!!!!

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#67313 - 03/25/07 02:21 AM Re: Additional behaviors: submissions opened! [Re: roeslers]
Birdlady Offline
Newbie

Registered: 03/11/07
Posts: 20
I've always wondered why "nature calls" to the kids only. Surely some of these hard working islanders need a potty break now and then...

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#67321 - 03/25/07 03:19 AM Re: Additional behaviors: submissions opened! [Re: roeslers]
droney Offline
Newbie

Registered: 03/23/07
Posts: 5
Loc: Liverpool U.K.
How about a pub so the adults could relax after a long day in the fields.

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#67326 - 03/25/07 04:51 AM Re: Additional behaviors: submissions opened! [Re: musicimprovedme]
blue_koka Offline
Consigliere

Registered: 09/03/06
Posts: 227
I would really like to see monkeys coming in and making messes where the villagers will have to clean it up(that will help with more building points).As a matter of fact I would like to see parrots and other island animals coming in ever so often.
I would like to see the children interacting with thier parents(like hugging each other).
And the teenagers doing something with each other rather than working.
Also I would like to see more puzzles to solve.
The game is evidently great so honestly any changes just adds to its flavor.
_________________________
You cannot do a kindness too soon, for you never know how soon it will be too late.

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#68408 - 04/03/07 05:34 PM Re: Additional behaviors: submissions opened! [Re: blue_koka]
Walt Offline
Developer

Registered: 01/10/05
Posts: 234
Loc: S.F. Bay area
I agree that there should be more sophisticated villager interaction. They should stop and talk, hang out etc.
Teenagers should blow off their chores occasionally to hang out etc and some should even just talk on their cell-coconuts all day. (We could have teenegers talking into coconut halves connected by strings or something)
You guys have a lot of great ideas! In the end, it's always hard to narrow down all the fun ideas to the few that we can ultimately implement.
_________________________
Walt,
Engineer
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