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Legally playing Palm OS/Pocket PC games + H.M VV5?
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11/04/24 09:17 PM
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#19648 - 10/03/06 06:57 PM Re: Additional behaviors: submissions opened!
tmckinzey Offline
Trainee

Registered: 09/04/06
Posts: 29
Loc: Texas
I wonder if I could be the first game to go the longest without a GC? I am going to try!!!!

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#19649 - 10/03/06 10:17 PM Re: Additional behaviors: submissions opened!
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
How about villager sometime carry rock with them just for fun

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#19650 - 10/03/06 11:34 PM Re: Additional behaviors: submissions opened!
Doom_Dragon Offline
Newbie

Registered: 08/17/06
Posts: 21
flirting when a guy hangs out with a particulare girl sometimes ending in them going to the love hut

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#19651 - 10/04/06 01:58 AM Re: Additional behaviors: submissions opened!
Janice54 Offline
Trainee

Registered: 09/20/06
Posts: 25
Loc: Thomasville, GA
Add more puzzles (love those). Allow the villagers to expand their horizons and explore the rest of the island (that little patch of earth can't be all there is). Maybe go through the cave and come out the other side. Allow more hut building after the expansion so the population can get bigger. Have one Master Whatever be a teacher so you don't have to go through the hassle of "traning" a young villager how to do whatever it is they are going to do...including being a parent.
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#19652 - 10/04/06 07:30 PM Re: Additional behaviors: submissions opened!
Firecloud Offline
Adviser

Registered: 10/01/06
Posts: 55
Some suggestions

-Groups of villagers teaming up to go exploring

-Villgars actually making friends and rivals

-Searching the ground for rare minerals to increase tech points


Also, It would be allot better to get food easier. That way, you wouldn't have to worry that much about waiting for crops to come up.
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#19653 - 10/04/06 09:08 PM Re: Additional behaviors: submissions opened!
beesong Offline
Newbie

Registered: 10/03/06
Posts: 10
I love this game! Just a few things I would like to see: It would be fun to have the the vv's have to do something to get started besides getting enough food, how about they have to learn to start a fire before it gets dark? I think they should have nighttime...They should have to solve puzzles (that we could interact with) to get research points. When they learn to fish there should be a danger of shark attack! When they find the treasure they should be able to share it..wear it something..Maybe there should be treasure scattered and 'lost' all over the island and the vv's have to find all of it. The players 'us' should be able to choose where to build our huts etc. There should never be a GC type that comes in and solves the rest of the puzzles....

And I love the bee keeping idea...notice my name =)

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#19654 - 10/05/06 02:24 AM Re: Additional behaviors: submissions opened!
Doom_Dragon Offline
Newbie

Registered: 08/17/06
Posts: 21
the children should be able to play in the sand at the beach

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#19655 - 10/05/06 06:57 AM Re: Additional behaviors: submissions opened!
QueenMez Offline
Newbie

Registered: 10/03/06
Posts: 15
Loc: UK
I think they sleep around far to much and don't stick to the same partner so i would like to see them have lifetime partners and possibly a marriage so they stop breeding with everyone else.

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#19656 - 10/05/06 10:44 PM Re: Additional behaviors: submissions opened!
Abby_29 Offline
Newbie

Registered: 10/04/06
Posts: 1
-Looking for .......could be a person or thing

-Making food

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#19657 - 10/06/06 04:52 AM Re: Additional behaviors: submissions opened!
OINKA Offline
Newbie

Registered: 10/01/06
Posts: 15
Quote:

I wonder if I could be the first game to go the longest without a GC? I am going to try!!!!




LOL...I am ahead of you on that one! Working on my last level 3 tech Medicine and my village has 63ppl and growing. My death rate is only 8. Hopefully will have lvl 3 medicine in the next day. Then I will consider when I will unleash the spoiled brat from the lagoon.lol

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