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Legally playing Palm OS/Pocket PC games + H.M VV5?
by Flizia
11/04/24 09:17 PM
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#19668 - 10/07/06 05:39 PM Re: Additional behaviors: submissions opened!
Tenaj Offline
Trainee

Registered: 09/18/06
Posts: 36
Loc: Oklahoma
Great Idea!

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#19669 - 10/07/06 06:17 PM Re: Additional behaviors: submissions opened!
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
How about very young villagers tripping over the rock

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#19670 - 10/08/06 11:50 AM Re: Additional behaviors: submissions opened!
Trin Offline
Adviser

Registered: 09/03/06
Posts: 98
Loc: Victoria, Australia
I don't know whether this has been suggested before, but I would really like the option to retire my villagers when they become aged. Some of them I'd like to keep working, but others have earned a rest!

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#19671 - 10/08/06 02:00 PM Re: Additional behaviors: submissions opened!
intrepid_goddess Offline
Newbie

Registered: 09/03/06
Posts: 11
Loc: Georgia
I think it would be pretty cool if the mysterious 'lurker in the cave/forest' would kidnap the GC. Relieving us of his presence. Of course the tribe would want him back. That way the villagers could have a reason to discover a way through the cave. They might also discover other paths/trails in the forest.

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#19672 - 10/08/06 07:17 PM Re: Additional behaviors: submissions opened!
bajantara Offline
Senior Uber-Member

Registered: 12/27/05
Posts: 1762
Loc: Barbados
Trin, until there's an official retirement plan, change their selected task to healing, help them get at least get to trainee, and then they'll just potter around

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#19673 - 10/09/06 06:38 AM Re: Additional behaviors: submissions opened!
Puppetmaster Offline
Newbie

Registered: 09/13/06
Posts: 15
-- Searching for rescue boat...(maybe have one appear?!)
-- Build hammock (and lay in hammock)
-- Children make sand castles

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#19674 - 10/10/06 03:46 PM Re: Additional behaviors: submissions opened!
Rainbowfish Offline
Consigliere

Registered: 03/18/06
Posts: 314
Loc: Central Valley, CA
Quote:

If there's marriage like described above then we should have the option to turn it off so they don't get married by accident. Or pick the type of marriage - harem type (one man, many wives) - or regular type.




Or the reverse harem - one woman, many husbands! This option may become absolutely necessary if you end up starting out with six females and one male.
_________________________
Rainbowfish
~LDW Games addict. laugh

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#19675 - 10/11/06 12:49 AM Re: Additional behaviors: submissions opened!
Danielle2343 Offline
Newbie

Registered: 09/09/06
Posts: 22
Loc: The Cave
**What if after the girls go in the hut to mate they have 10 months of a big fat belly and then go back to a clinic (YES there should be a clinic so the doctors have somewhere to work) and when they come out they have a word ballon or something that says *It's a boy/girl*
** I think they should be able to hunt after solving a puzzle
**a clinic so the doctors have somewhere to work & instead of having to find you doctor out of all of them. You could also have nurses & nurses in training (KIDS)
**Verbal interaction, crushes, moods like anger, sadness, ect
** Pregnant (in my idea above) could only farm until the third trimester and often have morning sickness & have to go to the clinic for check ups
**Master builder could build a fort for the children
**Master scientist could invent the wheel
**More races of people ~asian~african~ ect

I coud go on & on!!! Thanks for listening to my ramble
_________________________
Even the greatest of love has, at least, one, single, tear.....

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#19676 - 10/11/06 01:25 AM Re: Additional behaviors: submissions opened!
bajantara Offline
Senior Uber-Member

Registered: 12/27/05
Posts: 1762
Loc: Barbados
Please don't lose the basic survival feel of the VV in a whole heap of "civilised, metropolitan" additions.

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#19677 - 10/11/06 03:55 AM Re: Additional behaviors: submissions opened!
eyeshigh Offline
Senior Uber-Member

Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
Quote:

Please don't lose the basic survival feel of the VV in a whole heap of "civilised, metropolitan" additions.




I agree, but I do think that some improvments, like having a hospital hut might add a nice touch.

I personally care more about things like having the kids randomly pick mushies on their own, being able to apprentice and learn a trade before they start working (instead of inheriting it from their parents like its a caste system), and other tweaks rather than an overhaul of the game.

I like the native / survival feel to the game as well. I beleive that it is part of the appeal to almost everyone who likes the game, otherwise they would be happy playing SIMS (inferior game-IMHO). In a strange way, this one feels more authentic than the others, although the setting is less familiar.
_________________________
Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them,
but if they tell you a wall has wet paint you will have to touch it to be sure?

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